![]() Players make choices like these, with Delsin's karma level consequently rising as either good or evil. Infamous Second Son sold 1 million units within 9 days and 6 million units by June 2019, making it the fastest-selling entry within the Infamous franchise and one of the best-selling PlayStation 4 games.ĭelsin may use his superpowers to subdue enemies rather than killing them. The story was met with a mixed response, with some critics finding the narrative and characters to be a step backwards from previous installments in the series, while others viewing the writing as an improvement over its predecessors. Infamous Second Son was met with generally positive reviews critics praised its gameplay, combat, visuals and design, while criticism was aimed at the game's morality system, which some found to be dated and binary, as well as the game's repetitive side missions. Delsin's powers were designed to feel fluid and suited to the open world design. Sucker Punch considers Second Son a "fresh start" for the series because it features a new protagonist. They provided feedback to Sony on what hardware evolutions they would like to see on PlayStation 4. Sucker Punch began planning the game as early as 2011, when they began discussion with Sony to bring the Infamous series onto a new generation of hardware. Over the course of the game, Delsin acquires new powers and becomes either good or evil as player choices influence his morality. The story follows protagonist Delsin Rowe fighting the Department of Unified Protection (D.U.P.) in a fictionalized Seattle. The player-controlled protagonist possesses superpower abilities that players use in combat and when traveling across the city. The standalone sequel to the 2011 video game Infamous 2 and the third installment in the Infamous series, it was released worldwide on March 21, 2014. PSN integration to support Paper Trail DLCįollow me on Twitter, subscribe to my Forbes feed, and pick up a copy of my sci-fi novel, The Last Exodus, and its sequel, The Exiled Earthborn.Infamous Second Son (stylized as inFAMOUS Second Son) is a 2014 action-adventure game developed by Sucker Punch Productions and published by Sony Computer Entertainment for the PlayStation 4. raidsįixes for a small number of infrequent blocking bugs Increased pedestrian-related karmic opportunities Increased pedestrian and traffic density and variety The boss fights have been re-tuned for difficulty and funĮngine performance tweaks to allow for more life and activity in the city Karma progression extended to support longer playtime Normal difficulty has been slightly increased to challenge the player’s mastery of their powersĮxpert difficulty has been fine-tuned to ensure it is the best experience for skilled gamers Manga and murder, follow the trail of origami doves to discover the full story behind the D.U.P.'s occupation of Seattle.ġ9 story missions and corresponding web-based investigations, approximately 5 hours of unique gameplay. Innovative online and in-game story arc co-developed by Sucker Punch and 42 Entertainment Work with an investigative reporter to understand the source of conduit powersĤ story missions, approximately 1 hour of gameplayįREE bonus missions and exclusive web content Here are the full 1.01 patch notes if you want to take a look:Įxplore the events immediately following inFAMOUS 2 Perhaps we'll see that tomorrow on launch day, and this is just one of the industry's usual leaks, ruining everyone's planned timetables. I maintain that Sony and Sucker Punch have done a strange job of promoting the game, as I don't quite understand why this information is coming via rather than a bubbly press release directly from the company revealing loads of free content for everyone. I will be downloading Infamous: Second Son tomorrow and will have my own thoughts on the game soon after that. Perhaps Sucker Punch is trying a different approach to marketing: free stuff. Recently, I paid $15 for what I believe was little more than 90 minutes of The Last of Us DLC, so five hours for free is a welcome change from the status quo. ![]() Five additional hours of backstory and content is pretty huge, even for paid DLC. The most significant takeaway from all this is that the "Paper Trail" content is free. It's 300 MB in total which is relatively puny compared to the sort of patches we see nowadays (I think I had one for Dead Rising 3 that was 16 GB), though I expect when the new missions are released weekly, they'll all have to be downloaded separately. The patch also boasts graphical improvements, difficulty balancing and improved boss fights, something cited as a point of contention in a few reviews.
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