I still hope you'll enjoy what little this mod has to offer. This is a very raw beta version of the mod, which is indicated by its 0.0.1 build version. tModLoader is a framework and client for creating and loading complex Terraria modifications. See The Official Terraria Mods Wiki for information on current mods available for Terraria. Keep in mind, everything is a subject to change and not everything is implemented yet. A mod (short for 'modification') is community-developed software that customizes Terraria's graphics and/or gameplay elements in some way. This is an amazing mod and I can't wait to see where it goes in the future.Terrarian Bizarre Adventure is a mod that aims to recreate most of JoJo's Bizarre Adventure stands & abilities. Gold Experience could do something similar, maybe on a unique melee it can grow vines around an enemy that slow it down, or ivy that inflicts poison/venom dealing damage over time. Killer Queen would be cool, it could have a unique melee like King Crimson's right click that plants a bomb on an enemy, then you right click whenever you want to create an explosion with the power of dynamite (no destroying blocks tho) that damages the enemy and others around it. Finally, some suggestions for new stands. Magicians red could be like hierophant green, but deal constant fire damage and sit on the ground like Molotovs. Maybe certain upgrade arrows give you abilities, like you unlock time stop on Star Platinum after Skeletron or WoF.Ĩ. Silver chariot could boost movement speed and have an insanely fast speed. New stand abilities when you pierce yourself with a different kind of arrow? I'm not really sure about this one. Dig, Fight, and Build your way through the world of player-created mods on Terraria with tModLoader - this DLC makes modding Terraria a reality tModLoader (TML) is an open-source, community-driven modification and expansion of the Terraria game that makes it possible to make and play mods. Maybe one upgrade you get the ability to cancel it? Either way, this would be a major balance change and would make stands able to be used as an additional (or even primary) source of damage throughout the game, whereas currently they're OP when you get them and fall off around Plantera, except against weaker HM enemies like werewolves.ħ. For the three close range ones, have time stop/erasure grow in the amount of time you can use it as well. Like Eater and Brain drop the first upgrade arrow, then Skeletron, then WoF, then a mech boss, etc. Perhaps nerf them, and have bosses drop an arrow only used for upgrading that is consumed when used and upgrades the current stand. Adrian 351K subscribers Join Subscribe 1.5M views 11 months ago adrianrage adrian AD: Download Monster Legends before April 10th and claim your. They can be obtained as soon as you smash an orb/heart with a low amount of farming, and are pretty OP for when you get them in game progression. Terraria, But It's JoJo's Bizarre Adventure. Speaking of time stop/erasure, sort of, stand growth. With Star Platinum this isn't an issue since his time stop is short, but with The World I'll stop time, muda muda muda a boss, and then have to wait a few seconds and recall the stand to recover stamina while time stop endsĦ. The ability to cancel time stop/erasure prematurely. Maybe have a throwing weapon exclusively available when a close range stand is active that has really slow speed and high damage or something similar.ĥ. I'm not exactly sure how to implement this, but stand projectiles would be so cool, like we see Jotaro and Josuke use in the rat arc. For him it would be cool if when autoattacking, it worked like one very powerful summon while the player is doing their own thing, but with damage reduced because holding down left click gives insane DPS.Ĥ. I feel like this is especially applicable to Aerosmith. Maybe it constantly drains stamina as well as when they use basic punches, or just has a damage penalty, or both, but it becomes a hassle to use them in conjuction with other weapons, and sometimes on their own. (This may be redundant because health affects stamina regen as far as I can tell, but the idea is the same)ģ. Maybe add some accessories that increase max stamina and/or stamina regen, or decrease stamina usage? I feel like they should have another effect as well, or just add stamina enhancements to existing accessories maybe, like make band of regeneration and it's crafting tree have both health and stamina regen. I'm not sure what type of damage stand damage counts as, but I think it would be cool if it were a unique damage type that had a few correlating armor sets that are just Jojo costumes so they double as vanity sometime in the futureĢ. After playing around with this for a few hours I have a few ideas/suggestions:ġ.
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